Number 28: Titanic Moth
FIRE

Number 28: Titanic Moth

  • ATK:
  • 2400

  • DEF:
  • 2200

  • View:
  • 4207




2 Level 7 monsters If you control no other monsters, this card can attack directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. When this card inflicts battle damage to your opponent: You can detach 1 Xyz Material from this card; inflict 500 damage to your opponent for each card in their hand.




 
 
AI Power Analysis
Boss/End-boardConfidence: Medium
54± 5/ 100
Power Score
Intrinsic 52
Deck 55

Number 28: Titanic Moth — Power Evaluation

Final Score: 54 ± 5 · Confidence: Medium

  • Intrinsic: 52 · Deck: 55 · Meta: provisional
  • Primary role: Boss/End-board · Secondary: Removal, Material body

Why it scores here

Titanic Moth is a moderately splashable Rank 7 Xyz finisher that appears in 69 distinct archetypes, particularly Kashtira (32%) and Dragon Ruler (9%), secured by strong partnerships with big boards like Number 11: Big Eye (86% co-appearance) and AA-ZEUS (81%). Its direct attack and burn damage per opponent hand card (500 per card) provide soft disruption and chip damage, but the card generates no advantage, requires two Level 7 bodies to summon, and lacks hard interaction or protection. High deckbuilding efficiency offsets modest accessibility and resilience.

Axis scores

Axis Score Evidence
Accessibility 60 Requires 2 Level 7 Xyz materials and no dedicated searcher; accessible in dedicated Level 7 archetypes like Kashtira and Dragon Ruler but not searchable. (verified)
Combo & Conversion 45 Provides finisher role with direct attack (halved damage) and optional 500 damage burn per opponent hand card when inflicting battle damage; does not generate advantage or extend plays on its own. (inferred)
Resource Economy 50 Costs 1 Xyz material to activate burn effect and requires significant upfront commitment (2 Level 7 bodies) to summon; remains neutral in card economy once on field. (inferred)
Effect & Interaction 35 Burn damage is soft disruption only; provides no negation, removal, or hard interruption to opponent plays. (verified)
Material Utility 45 2400 ATK body is reasonable as Xyz output but offers no level/attribute/type utility; primarily serves as a finisher rather than material for other plays. (inferred)
Resilience & Flexibility 40 Vulnerable to opponent removal and requires controlling no other monsters for direct attack; no built-in protection or recovery. (inferred)
Deck-Building Efficiency 75 Splashable as 1-of tech across 69 archetypes with minimal deck restriction or garnet liability; mostly run at 1 copy per deck. (observed)

Calculation

Weight profile: Boss/End-board primary role. Intrinsic ≈ 52, Deck ≈ 55, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Splashable into 69 distinct archetypes, primarily Level 7-focused strategies
  • High partnership consistency with Big Eye (86%) and AA-ZEUS (81.2%) suggests reliable board synergy
  • Direct attack and burn effects provide soft damage pressure in longer games
  • Clean deckbuilding footprint: minimal garnet liability, mostly 1-of inclusion

Weaknesses

  • Requires 2 Level 7 bodies to summon; not directly searchable
  • Provides no hard interaction or negation; burn damage is soft disruption only
  • Vulnerable to removal and field-dependent effects (requires no other monsters for direct attack)
  • Does not generate card advantage or extend combo lines independently
  • Material utility as Xyz is minimal; primarily serves as endpoint

Counters / choke points

  • Removal effects (Kaiju, destruction, banishment) end the card immediately
  • Control effects that lock monster zones prevent direct attack condition
  • High hand-count decks diminish the value of burn damage component

Best use

Extra Deck finisher providing chip damage and direct attack pressure. Decks: Kashtira, Dragon Ruler, Nemeses, Visas Starfrost, Scareclaw, Tearlaments. Suggested copies: 1.

Evidence & gaps

  • Verified: Card text: Rank 7 Xyz; direct attack if controlling no other monsters (damage halved); optional burn 500 per opponent hand card on battle damage; Appears in 400 decks across 69 distinct archetypes; Top homes: Kashtira 32.2%, Dragon Ruler 8.5%, Nemeses 6.5%, Visas Starfrost 4.5%; Mostly run at 1 copy per deck (391 of 400); legal in TCG, OCG, MasterDuel, DuelLinks
  • Observed: Strong co-appearance with Big Eye (86%), AA-ZEUS (81.2%), Red-Eyes Flare Metal Dragon (66.5%); Mentioned in 6 guides as staple extra deck option across diverse archetypes; Gameplay type distribution: 71% control/midrange (type 7), 18.8% type 4, 9.8% type 6
  • Inferred: Accessibility ~60: Built from Level 7 materials in dedicated decks; accessible but not searchable; Combo conversion ~45: Finisher role providing direct attack and burn; no advantage generation or combo extension; Resource economy ~50: Neutral once on field; significant upfront cost of 2 Level 7 bodies; Effect interaction ~35: Burn damage provides soft disruption only; no hard negation or removal; Material utility ~45: Reasonable 2400 ATK body but Xyz monsters typically serve as endpoints, not material; Resilience ~40: Vulnerable to removal; field-dependent direct attack effect; no built-in protection; Deckbuilding efficiency ~75: Clean splashable tech with minimal garnet or restriction liability
  • Data gaps: No combo appearances recorded (0 combos supplied); combo conversion and true board impact cannot be verified from game states No StatisticsCard usage data; archetype inclusion % and typical copies inferred from 400-deck sample only No banlist token; assumed unlimited copies (implicitly verified by 3-copy distribution in sample) Guide content present but only as snippet mentions; full strategy role not detailed











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